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Главная » Файлы » Игры » Addon,Mods/Аддоны, моды

Aliens: Colonial Marines - v1.0.142 Incl. Bug Hunt DLC (2013) PC | UPDATE

  • Добавлено: 24.03.2013, 15:38
  • 5.75 GB
Год выпуска: 19 марта 2013
Жанр: Action (Shooter) / 3D / 1st Person
Разработчик: Gearbox Software
Издатель: SEGA
Тип издания: DLC
Язык интерфейса: Английский
Язык озвучки: Английский
Таблетка: Присутствует (FAIRLIGHT)

Описание:
Aliens: Colonial Marines - Это смертоносный вызов: вы против всех самых опасных и весьма умных существ во всей вселенной. Aliens: Colonial Marines – Это совершенно новая игра от студии Gearbox, в стенах которой же были созданы такие хиты Borderlands и Brothers in Arms. Этот шутер имеет вид от первого лица, он вас перенесёт в красочный мир, который знаком очень многим игрокам по фильму «Чужие». Туда, где страх все время сковывает самых опытных и бесстрашных бойцов, а практически за каждым поворотом таится только одна смертельная опасность. 
 
Changelog v1.0.142
3/18/2013 Update

General
* Improved texture resolution.
* Various visual improvements.
* Added mouse smoothing to options menu.
* Fixed crashes tied to launch and motion tracker.
* Added additional safeguards to better protect save data.
* Resolved an issue where a player's level could sometimes appear incorrect
when backing out of a party.
* Addressed several scenarios under which players could spawn without a
weapon.
* Changes to better prevent audio from sometimes cutting out during end of
mission cinematics.
* Fixed issue where Xeno death animation was not properly calculating
momentum of the killing blow.
* Smart Gun animation now properly tracks targets.
* Addressed some instances where Xenos would display erratic animations.
* Increased light radius for player's shoulder lamp.
* Adjusted aim assist to better reflect player input.
* Addressed an issue that could sometimes cause co-op player revival to not
work under certain circumstances.
* Addressed issues with players not spawning into a level properly.
* Fixed a marine player invincibility exploit.
* Resolved several instances where players could walk or fall outside of
maps.
* Addressed an issue where Ripley's Flamethrower (bonus content) would
sometimes fire continuously without player input.
* Fixed an issue that could cause localized text to sometimes display
incorrectly.
* Addressed an issue where weapon ammunition was not always highlighted
properly.
* General user interface improvements.
* Miscellaneous bug fixes.

Campaign

* Tweaked enemy and friendly AI to be more aggressive and responsive.
* Modified campaign difficulty to account for improved AI responsiveness.
* Improved enemy collision detection regarding doors and Power Loader.
* Addressed some issues that could cause improper warping for co-op players.
* Various tweaks to address instances where NPC characters would not always
properly navigate to objectives.
* Players will no longer bleed out immediately when downed in a Power
Loader.

Versus

* Fixed issues that could cause clients to report inaccurate results and
statistics.
* Addressed instances where a map would appear to "pop in" when loading into
a new match.
* New Xeno appearance customization added.
* Multiplayer teams should now correctly auto-balance between rounds.
* Increased duration of Lurker Pounce Challenge "Cat-Like Reflexes" from 10
to 20 seconds.
* Fixed issue where certain multiplayer challenges would not unlock properly
for all characters.
* Crusher pick-ups now correctly appear as highlighted for clients.

2/11/2013 Update

General

* General user interface improvements.
* Various performance improvements.
* Fixed issue where a door may not function properly if a Xeno was killed
while opening it.
* Addressed issue where players could become stuck in a close encounter
after killing a Lurker that had pounced them.
* Fixed collision issue where bullets would not pass through certain open
doorways.
* Fixed an issue related to clients incorrectly interrupting Xeno melee
encounters.
* Addressed an issue where doors would sometimes not open properly.
* Addressed an exploit where players could melee while throwing a grenade or
placing a claymore.
* Fixed some collision detection issues that could result from a close
encounter.
* Prevented campaign pop-ups from appearing outside of campaign.

Campaign

* Fixed an issue that could prevent NPCs from getting on the elevator in the
Sulaco.
* NPCs no longer attempt to open doors while being welded.
* Fixed issue where Raven could sometimes pass through welded door.
* Implementing a message to warn players that campaign progress will be
overwritten if they try to start an offline campaign game from within the
co-op campaign UI.
* Adjusted the distance between players before they're warped to the
location of furthest player in co-op.
* Fixed issue where torch would sometimes appear incorrectly to co-op
clients.
* Fixed issue where difficulty could sometimes become stuck incorrectly
after switching modes.
* Fixed issue where co-op player would not recover properly after being
saved from a close encounter.
* Fixed issue where Russian players could not drop into a co-op match in
some missions.
* Updated late-game close encounter moment to disable player input, which
could cause them to become stuck.

Versus

* Resolved issue where campaign Motion Tracker could incorrectly in
multiplayer loadouts.
* Fixed issue where clients would sometimes be invisible after spawning in
No Hope in Hadleys.
* Multiplayer teams are now randomized (parties excluded) if percentage
difference in scores is greater than 15%
* 'Switch Teams' option removed from the Pause menu.
* Corrected issue where server and client could get out-of-sync when
switching out of a power-up while firing.
* Fixed issue where controller would vibrate during the scores screen if
Rage ability was active upon match end.
* Fixed issue where Cloak ability would not conceal the Lurker when walking
or jogging.
* Corrected bug where clients appeared to spawn outside of world before
match start.
* Removed placeholder text from appearing on scoreboard in certain
situations.
* Improved camera transition when Xeno enters a vent.
* Fixed issue where Xenomorph HUD could sometimes appear in the wrong color.
* Fixed issue with Spitter acid sometimes preventing players from deploying
a Sentry Turret for a short while.
* Spitter's "Acid Spray" now originates from the mouth.
* Escape: Fixed issue where Xenos could spawn in unplayable space.
* Escape: Fixed issue where Xeno players could lose functionality if warped
to next area while in a vent.
* Escape: Addressed issues where players would spawn with no weapon if they
were the last Marine to die in Escape.
* Escape: Fixed issue where Cat-Like Reflexes ability would not properly
complete in an Escape match.
* Escape: Improved timing and placement of warp locations in Emergency Evac
map.

Установка и запуск
1. Распаковать дополнение, используя Setup.exe
2. Скопировать содержимое папки Fairlight в папку с игрой (...\Aliens Colonial Marines\Binaries\Win32\)
5. Запускать с ACM.exe (...\Aliens Colonial Marines\Binaries\Win32\)


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Пишет пользователь: Smail_S, 22.03.2013 15:15

кто нибудь её прошел до конца?! меня хватило минут на 20-30...как игра дальше?
Пишет пользователь: Sergio07, 24.03.2013 12:09

Я вообще не устанавливал..))говорят шлак полный!!!
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